Apr 21, 2019 Welcome back to a total war mod that adds the entire world for you to conquer (if it stops crashing) Use discount code isorrow for 5% off on ironside Ironsid.
- Feb 17, 2014 Stainless Steel is one of the most comprehensive and professionally produced mods Total War has ever seen. It changes every single aspect of Medieval, expanding the map, changing the factions.
- Medieval II: Total War Mod Workshop If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed.
Westeros: Total War
Numerous user-made modifications have been created for each of the Total War Series games from the first Medieval: Total War onwards. Many players are content with the experience given by the original games (and the DLCs and expansions) as created by CA, however, many players choose to use modifications which expand, improve or completely change the game content. The amount that can be achieved by a modification varies per game. Rome: Total War and Medieval II: Total War are widely regarded as the most versatile and modifications for those games can form 'total-conversions' which transport the player to a whole new universe or era. Later games based on the Warscape engine tend to have less potential due to limitations to the way the campaign map can be changed. Due to licensing restrictions modifications for the Total War: Warhammer series have to remain true to the Warhammer lore as published by Games Workshop.
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- 2Total War Mods By Game
The Total War Center has forums and sub-forums dedicated to modifications for each of the games. The modifications found there range from large mods with their own hosted forum, to released minor mods or sub-mods, and to work-in-progress (WIP) mods or mod ideas. Nearly all Rome: Total War and Medieval II: Total War mods have a presence at TWC. For some later games, the availability of Steam Workshops has meant some mods no longer prioritise a forum presence. Mods have also diversified the areas where they choose to interact with fans, with some opting for Reddit, Discord, Facebook, or MODDB.
TWC holds Modding Awards each year for mods with a presence on the forum, mod users nominate and vote for their favourite mod, the awards forum can be viewed here.
TWC posts regular Modding News and Announcements which include news of new mod releases and updates. For a compilation of the News Team's recent modding announcements see Modding News Front Page Announcements 2020 and 2019.
If you are interested in making your own modification please visit the Modding Portal.
Total War: Three Kingdoms ModsFind Three Kingdoms Mods on TWC: |
Total War Medieval 2 Mods Skyrim
Total War Saga: Thrones of Britannia ModsFind Thrones of Britannia Mods on TWC: On the Wiki:
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Total War: Warhammer ModsFind Warhammer Mods on TWC: On the Wiki:
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Total War: Attila ModsFind Attila Mods on TWC: On the Wiki:
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Total War: Rome II ModsFind Rome II Mods on TWC: On the Wiki:
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Total War: Shogun 2 ModsFind Shogun 2 Mods on TWC: On the Wiki:
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Napoleon: Total War ModsFind NTW Mods on TWC: On the Wiki:
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Empire: Total War ModsEmpire: Total War was the first of the games to use the Warscape engine and wasn't moddable to the same extent as the earlier games. Most mods for ETW concentrate on improving historical accuracy and/or game-play instead of attempting to radically change the setting. Modding ten years after - Empire: Total War by Quintus Hortensius Hortalus provides insight into how ETW mods have developed. Find ETW Mods on TWC: On the Wiki:
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Total War Medieval 2 Mods Install
Medieval II: Total War ModsMedieval II: Total War's format is similar to RTW's and again allows extensive modding. The ability to make completely new campaign maps together with M2TW's improved graphics has made it one of the most popular Total War games for modders and mod players. Many of the early large mods now have an extensive selection of sub-mods which provide players with even more options. Find M2TW Mods on TWC: On the Wiki:
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Rome: Total War ModsRome: Total War's format allows extensive modding including 'Total Conversions' with new campaign maps. Early versions of the game supplied on disc required separate purchases of the Barbarian Invasion & Alexander expansions. To cater for players who might not have purchased all the games some mods were designed solely for the base RTW game, or perhaps solely for the Barbarian Invasion game if they thought the additional features in that were needed. Later purchases bundled the expansions together as 'Total War: Eras' (which also included the original Medieval and Shogun games), so now most mods are playable on RTW, BI and Alex executables. Find RTW Mods on TWC: On the Wiki:
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Medieval: Total War Mods
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Shogun: Total War Mods |
Modification Tutorials
You'll find guide to various aspects of modifying Medieval II: Total War here.
Getting Started
- Primo made a guide to installing patch 1.2 and using the unpacker.
- Gaius Colinius had the dubious pleasure of using Vista and thanks to Foamy, he was able to get around the problems caused by the Medieval 2: Total War unpacker sending the unpacked files into a hidden folder, known as the 'Virtual Store'.
- Mythic_Commodore takes us through the process of replacing the generic movie background with a newer, cleaner background.
Units
Medieval II: Total War - Downloads
- Mythic_Commodore takes us through the export_descr_units.txt (EDU) file.
- As a follow up to his previous article on the export_descr_units.txt file (EDU) Mythic_Commodore now shows us how to create new units. It's very detailed and yet very readable. All wannabe modders need to stop by here!
Total War Medieval 2 Mods Lord Of The Rings
Buildings
- Mythic_Commodore takes us through the export_descr_buildings.txt (EDB) file.
- Mythic_Commodore previously took us through the EDB file and now he shows us how to create new buildings.
Modifying the AI
- CavalryCmdr wrote an exhaustive guide to modifying the game AI on our forums and it was high timethat it got much deserved exposure on our main site as well.
We're currently building up our database on game modification articles and hope to expand this section. If you have articles or tutorials you'd like to see here send them to Gaius Colinius. Only quality tutorials will be accepted.
Click here to return to the Modifications Portal Home.